Babytchi: Wake Time: n/a Sleep Time: n/a Base Hungry Heart Loss Rate: 3 minutes Base Happy Heart Loss Rate: 4 minutes Base Time to Sickness: 45 minutes Shots to Get Well: 2 Min Weight: 5 Max Weight: 5 Base Time to Evolution: 60 minutes Base Countdown to Discipline: n/a Initial Discipline: 0% Game Win Probability: 50.0% Game Input Delay (on win): 1 iterations Game Input Delay (on loss): 1 iterations Bites to Eat Food: 4 Marutchi: Wake Time: 9:00 Sleep Time: 20:00 Base Hungry Heart Loss Rate: 50 minutes Base Happy Heart Loss Rate: 60 minutes Base Time to Sickness: 990 minutes Shots to Get Well: 2 Min Weight: 10 Max Weight: 99 Base Time to Evolution: 1380 minutes Base Countdown to Discipline: 6 hungry/happy heart decrements Initial Discipline: 0% Game Win Probability: 50.0% Game Input Delay (on win): 1 iterations Game Input Delay (on loss): 1 iterations Bites to Eat Food: 4 Tamatchi: Wake Time: 9:00 Sleep Time: 21:00 Base Hungry Heart Loss Rate: 75 minutes Base Happy Heart Loss Rate: 85 minutes Base Time to Sickness: 1656 minutes Shots to Get Well: 2 Min Weight: 20 Max Weight: 99 Base Time to Evolution: 2220 minutes Base Countdown to Discipline: 6 hungry/happy heart decrements Initial Discipline: 0% (50% for type 1 Tamatchi) Game Win Probability: 50.0% Game Input Delay (on win): 1 iterations Game Input Delay (on loss): 1 iterations Bites to Eat Food: 2 Kuchitamatchi: Wake Time: 9:00 Sleep Time: 21:00 Base Hungry Heart Loss Rate: 75 minutes Base Happy Heart Loss Rate: 85 minutes Base Time to Sickness: 660 minutes Shots to Get Well: 2 Min Weight: 20 Max Weight: 99 Base Time to Evolution: 1380 minutes Base Countdown to Discipline: 6 hungry/happy heart decrements Initial Discipline: 0% (50% for type 1 Kuchitamatchi) Game Win Probability: 50.0% Game Input Delay (on win): 1 iterations Game Input Delay (on loss): 1 iterations Bites to Eat Food: 4 Mametchi/Bill: Wake Time: 9:00 Sleep Time: 22:00 Base Hungry Heart Loss Rate: 81 minutes Base Happy Heart Loss Rate: 91 minutes Base Time to Sickness: 3900 minutes Shots to Get Well: 1 Min Weight: 30 Max Weight: 99 Base Time to Evolution: 4095 minutes Base Countdown to Discipline: n/a Initial Discipline: 100% Game Win Probability: 50.0% Game Input Delay (on win): 1 iterations Game Input Delay (on loss): 1 iterations Bites to Eat Food: 2 Hungry Vector: [81, 61, 46, 35, 27, 21, 16, 12, 9, 7, 6, 5] Happy Vector: [91, 69, 52, 39, 30, 23, 18, 14, 11, 9, 7, 6] Ginjirotchi: Wake Time: 9:00 Sleep Time: 22:00 Base Hungry Heart Loss Rate: 81 minutes Base Happy Heart Loss Rate: 91 minutes Base Time to Sickness: 2808 minutes Shots to Get Well: 1 Min Weight: 30 Max Weight: 99 Base Time to Evolution: 3120 minutes Base Countdown to Discipline: 7 hungry/happy heart decrements Initial Discipline: 50% Game Win Probability: 50.0% Game Input Delay (on win): 1 iterations Game Input Delay (on loss): 1 iterations Bites to Eat Food: 2 Hungry Vector: [81, 61, 46, 35, 27, 21, 16, 12, 9, 7, 6, 5] Happy Vector: [91, 69, 52, 39, 30, 23, 18, 14, 11, 9, 7, 6] Maskutchi: Wake Time: 11:00 Sleep Time: 23:00 Base Hungry Heart Loss Rate: 55 minutes Base Happy Heart Loss Rate: 65 minutes Base Time to Sickness: 2592 minutes Shots to Get Well: 1 Min Weight: 30 Max Weight: 99 Base Time to Evolution: 2880 minutes Base Countdown to Discipline: 7 hungry/happy heart decrements Initial Discipline: 0% Game Win Probability: 31.25% Game Input Delay (on win): 3 iterations Game Input Delay (on loss): 2 iterations Bites to Eat Food: 2 Hungry Vector: [55, 42, 32, 24, 18, 14, 11, 9, 7, 6, 5, 4] Happy Vector: [65, 49, 37, 28, 21, 16, 12, 9, 7, 6, 5, 4] Kuchipatchi: Wake Time: 9:00 Sleep Time: 22:00 Base Hungry Heart Loss Rate: 60 minutes Base Happy Heart Loss Rate: 70 minutes Base Time to Sickness: 1170 minutes Shots to Get Well: 2 Min Weight: 20 Max Weight: 99 Base Time to Evolution: 1560 minutes Base Countdown to Discipline: n/a Initial Discipline: 100% Game Win Probability: 68.75% Game Input Delay (on win): 3 iterations Game Input Delay (on loss): 4 iterations Bites to Eat Food: 2 Hungry Vector: [60, 45, 34, 26, 20, 15, 12, 9, 7, 6, 5, 4] Happy Vector: [70, 53, 40, 30, 23, 18, 14, 11, 9, 7, 6, 5] Nyorotchi: Wake Time: 9:00 Sleep Time: 22:00 Base Hungry Heart Loss Rate: 60 minutes Base Happy Heart Loss Rate: 70 minutes Base Time to Sickness: 360 minutes Shots to Get Well: 3 Min Weight: 10 Max Weight: 99 Base Time to Evolution: 780 minutes Base Countdown to Discipline: 7 hungry/happy heart decrements Initial Discipline: 50% Game Win Probability: 50.0% Game Input Delay (on win): 1 iterations Game Input Delay (on loss): 1 iterations Bites to Eat Food: 4 Hungry Vector: [60, 45, 34, 26, 20, 15, 12, 9, 7, 6, 5, 4] Happy Vector: [70, 53, 40, 30, 23, 18, 14, 11, 9, 7, 6, 5] Tarakotchi: Wake Time: 10:00 Sleep Time: 22:00 Base Hungry Heart Loss Rate: 45 minutes Base Happy Heart Loss Rate: 50 minutes Base Time to Sickness: 660 minutes Shots to Get Well: 2 Min Weight: 20 Max Weight: 99 Base Time to Evolution: 1440 minutes Base Countdown to Discipline: 7 hungry/happy heart decrements Initial Discipline: 0% Game Win Probability: 50.0% Game Input Delay (on win): 1 iterations Game Input Delay (on loss): 1 iterations Bites to Eat Food: 2 Hungry Vector: [45, 34, 26, 20, 15, 12, 9, 7, 6, 5, 4, 3] Happy Vector: [50, 38, 29, 22, 17, 13, 10, 8, 6, 5, 4, 3]